Who we are

We are two fanatic game programmers from Austria!

Angelika Bugl angi_web.jpg

Angelika Bugl is from Upper Austria. Since she found her passion for programming at university, she always aims to create games which offer the best user experience possible and a funny and engaging gameplay.
Check out more about her

Christoph Lipphartxhris_0.png

Christoph Lipphart is from Styria, Austria.
He likes to play video games since fighting agains the Bowser in Super Mario at the Super Nintendo. Now he wants to create those challenges by himself and let others defy his games.
Check out his history

Projects Sheet

During the last years we have already created a couple of games. At the same time our game engine was developed and grew and changed with every game we created and every new platform we developed for.

Studying Media Technology and Design

Oct. 2010 - Feb. 2011 Betreten verboten! Java, Multiplayer, Beat' em up
March 2011 - July 2011 BubbleShooter Extended bada, C++, Mobile Game
Oct. 2011 - Feb. 2012 Jaro RPG, Windows, C++, 2.5D, incl. Dialogues, AI,...
Oct. 2011 - Feb. 2012 Internship at Wikitude Augmented Reality Game Swat the Fly

Studying Interactive Media

Oct. 2012 - Feb. 2013 Glub Sidescroller, first Cross-Platform Game, C++
March 2013 - July 2013 Elements Platformer, In-Game Editor, C++
  Gameplay Testing Suite Webtool for Game Evaluations using Heuristics
Oct. 2013 - Feb. 2014 Grimoire Tower Defence, C++
  Circle Run C++, Prototype for Testing a new Game Concept
March 2014 - October 2014 SeccoPlay Second Screen SDK, C++, Lua Integration
  Game Evaluation Tool C++, Metrics Tracking, In-Game Metrics Analysis, In-Game Questionnaires